Exploration of Augmented and Virtual Realities (XR) for learning and behavior change.
We design, build and assess the efficacy of videogames and VR experiences that instruct in science topics.
Visit the website to see several of the NSF-funded games we have built and offer to schools. www.embodied-games.com
The lab is now moving to Virtual Reality (VR) environments and assessing the effects of the latest hand controls on gesture and embodied learning in immersive environments. Our special focus is on STEM for 4th graders through college level; however, we are open to creating relevant and transformational educational games that you will shepherd through to the research phase.